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SpongeBob SquarePants featuring NickToons: Globs of Doom - Nintendo Wii
A Brand New Villain approaches from space: GLOBULOUS! Our Baddie threatens to cover the world with matter-controlling snotty goo! Heroes AND Villains must unite to tackle this threat¿but can they be trusted to work as a team?
For the first time, you play as both good and evil as you battle your way through the game
The Playable Heroes: SpongeBob, Jimmy Neutron, Danny Phantom, Zim and Tak
The Playable Villains: Plankton, Professor Calamitous, Technus, Dib and Tlaloc
An all-new, slime-soaked story full of massive adventure, twists, turns and challenges
Maximum combo-play with gadgets and amplified abilities based on teamwork
||October 20, 2008|
|Average Customer Rating:
|| based on 40 reviews|
Average Customer Review:
( 40 customer reviews )
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Most Helpful Customer Reviews
14 of 14 found the following review helpful:
Globs of Fun for the Kids!Nov 07, 2008
Our boys are 5 and 6, so this game was a "gotta try" that ended up being a "gotta have." If you played the Nicktoons Volcano Island, you'll notice some obvious similarities. In short, as you advance to each level a Nick hero is paired up with a Nick villian. It's fun because the hero and villian aren't in the same show. The boys got a kick out of seeing them together. Each character has his/her own special weapon geared to his/her personality. You advance through different stages battling the globs in different settings based on your kiddo's favorite shows. Bikini Bottom is one of our favorite levels. The thing I don't understand is before each level you have to play a short mini-game where the characters slide down the same course collecting coins and avoiding the obstacles. It seems like a filler, although you can upgrade your powers and weapons with the coins at the lab. There is no way to avoid this part, and it's repetitive. The boys think it's okay, although they have started to ask me if they can skip it. In addition, you don't get to choose which two characters participate in the level; those are predetermined. It would have been nice to be able to choose the characters you want in order to try out different weapons on different levels. As you advance, you have major battles with one character at the end of the level. You must defeat him/her to advance. The boys love "beating" this character. I like the teamwork required in this game to advance. Neither of the boys mind being the villan! So far, the boys haven't beaten all the levels, but they do like to go back into the ones they've won and get a better score. This game is worth the money. There's tons of play to be had, and we aren't even close to being done! Enjoy! FYI: This is much better than "Attack of the Toybots."
18 of 20 found the following review helpful:
OK game for under 10 crowd, Serious save game flawJan 23, 2009
By A. Guma
My 6 year old really likes this game (as well as a couple of 8 year old neighbors) and I admit I enjoy playing it sometimes as well. The difficulty level is not too high, in fact given that when you die you restart from that same point (but lose a small number of coins), the game is too easy for me at times, but I can see how it reduces the frustration for kids. The different levels are fairly interesting and varied, and the different characters add some extra variety as well.
I think I would give the game an overall 4 stars (instead of 3) where it not for a major flaw in the save game system: Just about every other time we exit the game, either powering off directly from the main game menu or first exiting back to the main Wii desktop, the save file becomes corrupt somehow. Subsequent attempts to reload it yield a corrupt save game message with the only option being to restart from the beginning. I actually emailed THQ about this, and this is the response:
"This is a known issue. We have noted that the corruption occurs more
often on the even numbered levels. So far, the test team has found that
the corrupt save data occurs when the game is exited while the player is
in the Hub. The Hub would be any portion of the game that is not
directly in a stage or level. Try exiting the game after entering the
next level in order for it to save properly.
Please try the following:
1. Complete stages 1 and 2 of the first level.
2. Upon entering the room with the portals to the other stages, enter
stage 3 and allow it to load completely.
3. Once you are in stage 3, it is safe to exit the game or turn off the
Using the above, I have not seen corruption in the last several plays, but I still think it is something that they should fix and offer replacement disks free of charge.
11 of 11 found the following review helpful:
Fun, not too hard for kidsNov 13, 2008
My 4 year old loves his Wii, but he's in between the easy games like Diego and the harder games. It's hard to find games that don't frustrate him, but he did great with this one. He rented it and now it's on his Christmas list. He can't do everything by himself, but he can do most of it. I also like that even if the character falls into the goo over and over, the character doesn't die, so he can keep trying. This is a great game!
4 of 5 found the following review helpful:
Game flawJan 25, 2009
By Irish Girl
I must say the reviewer who reported the game flaw was right. The same thing happened to us. We had rented the game and later bought it. My son started playing at the level he left off at with the rental. The next day when he went to play it the file was corrupt and he had to start all over. He was upset, and although he is playing it now, I am going to try and exchange it for a new disk or a different game tomorrow. I don't know if this will help, but buyer beware. If my son didn't love the game so much I would definitely return the game. However, he does love it and can play well by himself. It is loads of fun for him, which is why I gave 5 stars for fun level, but this game flaw made me give it only 1 star overall.
Update: I did exchange the game for another copy and we had the same problem. I called THQ and they said that exchanging the game won't help, and then told me all these things to do before exiting (don't exit in the hub and only on odd numbered levels). Well, to me it's a waste. The game should work the way it's supposed to. THQ would not give a refund, but offered to replace the game with another from THQ. I ended up selling it at one of those trade in stores (just easier for me). Too bad, because my son really liked it, but even he wanted to sell it and get something different. To me, the game should be recalled, but what do I know? BUYER BEWARE!
Seeing OrangeJul 02, 2014
By Ryan Sil. (Gamer & PC/Android indie dev)
Spongebob video games have never really had the best track record, but they had shown their potential in one way or another. This especially applies to the Nicktoons games, considering the amount of fanservice the series plays with. However, in the end, those games haven't really paid off well. Or at least...not as well as they should have. Enter Globs of Doom, the latest crossover escapade, with Nickelodeon's biggest cash cow front and center. So I thought, anyway.
The story starts out with Spongebob walking with Squidward to the Krusty Krab, when suddenly, GLOBS OF GOO FALL FROM THE SKY!!! OH MY GOD!!! Actually, I really fail to see any threat in these goo monsters, other than their inexplicable ability to take over people's minds. Speaking of inexplicable, Jimmy Neutron comes into the scene, and somehow he can breathe underwater. He directs Spongebob and Patrick (who comes in shortly after the goo appear) to a portal leading to where their new HQ is set. After that, all the other characters come in, the villains join in too, and this all ends up feeling just like fan fiction.
But one thing I cannot understand is - What happened to a good chunk of the cast that's appeared in previous Nicktoons games? There's no Stimpy, Jenny, Rocko, or even Timmy, Cosmo, and Wanda! Oh well...
At its core, the game is a 3D arcade-style beat 'em up with a few occasional platforming bits.
While the environments are faithful to the respective cartoons they came from, and the levels are actually pretty lengthy for what they are, the game suffers from being repetitive. There's not a variety of enemy types to be beating up on. Instead, we get goo monsters, and more goo monsters. And goo spread on the ground. And characters complaining about the goo on the ground at times.
Honestly, though, it's always been ultimately satisfying to whale on bad guys in games of this genre, and Globs of Doom does nothing to harm the combat. The game also scores points for the characters that do make playable appearances (although you can't choose them yourself - but they all play the same anyway), and the fun little slide stages that you play in before actually arriving to the real level. And if you're worried about dying, don't worry - The game kinda copies the LEGO games in which the only penalty you get out of it is losing coins. Coins are scattered everywhere, and while I assume they're used for upgrades, I never found the need to do that, myself.
Nicktoons: Globs of Doom does tend to fall flat on its face from the terrible storywriting and lack of being able to give us unique enemies that could actually give the game a lot more pizzazz, it's nevertheless an innocent romp through goo-ified locations of some Nickelodeon favorites. But again, it really could have been so much more if it simply had better writing and more enemy variety.
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