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Nickelodeon Fit
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Nickelodeon Fit

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Nickelodeon Fit is the first fitness video game designed specifically for children for the Wii. It's a game so big it has all your Nick Jr. favorites: Dora, Diego, Kai-lan and the Backyardigans. They're getting together to promote exercise fun, achievement tracking and parent and child collaboration.


Kids tested approval by children and moms for age-appropriateness, fun factor and quality

Over 30 games with your favorite Nick Jr. characters, including biking with Dora, river rafting with Diego, running with Kai-lan and jump rope with the Backyardigans

Developed in collaboration with physical education and exercise science expert Dr. Jackie Goodway, Ph.D., game emphasizes heart health, cardio, strength building, balance, endurance and coordination

Works with both the Balance Board and Wii Remote

Ability for parents to program various exercise routines for their child and track their progress

Product Details:
Product Length: 7.56 inches
Product Width: 5.35 inches
Product Height: 0.55 inches
Product Weight: 0.77 pounds
Package Length: 7.5 inches
Package Width: 5.3 inches
Package Height: 0.6 inches
Package Weight: 0.15 pounds
Release Date: November 08, 2010
Average Customer Rating: based on 289 reviews
Game Information:
Platform: Nintendo Wii
Media: Video Game
Item Quantity: 1
Customer Reviews:
Average Customer Review: 4.5 ( 289 customer reviews )
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Most Helpful Customer Reviews

233 of 238 found the following review helpful:

4Excellent workout title for young kidsNov 18, 2010
By Gaming.Fit
With all the Wii exercise games out there, it seems that there's been a paucity of active fitness titles suitable for younger members of the family. The two attempts to reach this market have been D3's Family Party Fitness Fun and Knowledge Adventure's Jumpstart Get Moving. But both of these games have been dreadfully disappointing.

And so I'll admit I was a little wary when I first tried Nickelodeon Fit. But after spending a few hours with it, I'm happy to report that finally, we have a kid-friendly fitness game that is a lot of fun and does provide some decent exercise value. And it's a bonus that our familiar friends Dora, Diego, Kai-lan, and the Backyardigans are part of it.

Each of the four friends has seven activities you can choose from (as with most Wii games, they have to be unlocked as you go). There are also two activities that involve all of the characters for a total of 30 overall.

Some of the activities are simple (thrusting the Wii remote up to jump rope, moving it in a circle to hula hoop, etc.). Others are impressively interactive and fun. In one game, you help the Backyardigans roll a big ball up a cliff, and then once it starts rolling you steer it towards a giant set of bowling pins. There's a similar game involving Dora and a bicycle. There's another fun game that involves Rintoo throwing a football into a set of tires on a tree. A lot of the games are just good fun, and even more so when competing against someone else.

One thing I love are the little details in the game. There's a game involving Dora on a bicycle where you'll feel a rumble in the Wii remote as she rolls over rocks. You can have her ring her bell by pressing one of the buttons. And of course, the whole time she'll be shouting out exclamations like "fantástico!" and "excellente!"

The animation is impressive and true to the actual cartoons. The Backyardigans are rendered in 3D, just like on TV, while Dora, Diego, and Kai-lan are all their familiar selves. The background animation is beautiful, very much like on TV.

Happily, the controls are never too difficult for youngsters to learn. They mostly involve moving the Wii remote up, down, left, right, and in circles to control the on-screen character. Before each activity, Tyrone the Moose will explain exactly how to use the controls. And during the game there's a stick figure in a box at all times that shows exactly what movement to make.

One thing I also like is that each game gives an "MVPA Rating". It took me a while to figure out what this was, but it turns out it stands for "Moderate to Vigorous Physical Activity". While few of the activities would be considered very vigorous for adults, chances are kids will get a pretty good workout from them, especially if they're motivated by competing against their siblings (or parents!). Like the cartoon, I'd say the game is most suited for kids from 4-7. For older kids, I'd recommend the excellent Active Life: Explorer With Mat.

There's a whole section for parents where they can view statistics (including BMI and MVPA) in any date range for up to 5 different profiles, and even create different custom exercise routines for their kids by stringing together different activities.

If there's a pet peeve I have about this game, it's that navigating the menus is not very intuitive. You have to hold the Wii remote horizontally, and then use the 1 button (instead of B) to go back or the 2 button (instead of A) to select.

Overall, I was impressed with what Nickelodeon did. It's not perfect, but it's certainly a solid title that's better than the others out there. As I always tell parents, the best kind of exercise with kids is always outside with a ball or a bicycle. But on those days when the weather is bad, Nickelodeon Fit is a great way to ensure that the kids stay in shape.

118 of 120 found the following review helpful:

5A comparison between Nickelodeon Fit and Active Life ExplorerFeb 11, 2011
By Rachel
We purchased a Wii for our kids as a way to help them get physical activity when outdoor play is unfeasible. Therefore, I did a lot of research and purchased two games, Nickelodeon Fit and Active Life Explorer, as each seemed to require significant physical movement, while also being age-appropriate for my 3 and 5 year olds. After observing(and on many occasions, joining in on the fun)for about 2 weeks, I began considering which was the ultimate success based on a variety of factors.

Activity Level:

Nickelodeon Fit: All games require some physical activity, though not super strenuous. This makes it ideal for very young children who are still developing their coordination and might get more frustrated with fast-paced games. However, an older child (6+) will probably not find it as exciting and may quickly become bored with the simplicity of the activities.

Active Life Explorer:
The majority of the games are very fast paced and most require quick footwork, to include running, jumping, ducking, etc. My 3 year old and 5 year old both love participating in the high energy games and get an unparalleled amount of exercise in the process. Furthermore, because the mat is required for all games, it is not possible to fake the movements by simply holding a Wii remote and flicking your wrist.

Simplicity of Instructions:

Nickelodeon Fit: Moose provides verbal instructions before each game, and visual prompts are available throughout. Aside from the requirement to hold the remote sideways and use the 2 button instead of A, the instructions are fairly intuitive. My kids learned and remembered the instuctions very quickly.

Active Life Explorer: Written instructions are provided before each game, in addition to visual prompts during gameplay. The instructions are straightforward and my kids were able to remember and begin predicting the necessary actions following a couple of attempts.

Fun Factor:

Nickelodeon Fit: Although some of the games put a unique spin on traditional games (i.e. in bowling, the Backyardigans must push a giant ball up a hill and then steer it down toward the pins while avoiding obstacles), a lot of them feel more like exercise games--much like it's big brother, Wii Fit. However, the fun and well-recognized characters keep it from feeling too much like a workout game.

Active Life Explorer: Every game on this title has an exciting adventure theme that keeps kids completely oblivious to the fact that they are exercising. Furthermore, kids can use their miis to become further immersed in the games. Instead of the traditional jumping rope exercise, kids are avoiding hungry sharks, stomping on crocodiles' heads, riding on horseback to catch a bandit, jumping broken tracks in a collapsing mine, swinging from vine to vine, and repelling down steep cliffs. Rather than running down the street in a marathon, "explorers" are running at top speed to bust through doors and swim through the water into a sunken ship.

Play Modes:

Nickelodeon Fit: While the game allows for more than one player, it is striclty on a one player at a time basis. Therefore, activity level is halted while waiting for the other player to complete tasks. However, this is a good way to help preschoolers develop patience and foster turn-taking behaviors. Although there are no alternate modes of play, players are able to unlock increasingly difficult activities upon mastering introductory levels.

Active Life Explorer: Most games allow for 2 players at a time, and a few even allow 4 players simultaneously. Increasing difficulty levels are unlocked upon completion of tasks in the easy mode. In addition, there are 3 play modes. Free play allows the player to select any game and difficulty level at will. The Treasure Adventure option requires players to solve clues and use a treasure map to navigate through various worlds. As games are successfully completed, players earn keys to unlock more areas of the map. Finally, there is a party mode. This randomly selects games that are good for multiple players. Games that only allow one at a time play are alternated with games that allow multiple players to compete simultaneously.

In conclusion, both games are an excellent way to introduce physical activity to the indoors. While Nickelodeon Fit may appeal to the younger crowd (3+) due to familiar characters and less intense gameplay, Active Life Explorer provides a greater level of activity and can be enjoyed by a wider range of age groups. For both games, movements are simple and intutive, and instructions are prominantly displayed. Although I feel that Active Life Explorer has an edge on Wii Fit in nearly all categories, I highly recommend both for families with young children.

76 of 80 found the following review helpful:

5Cute game, easy to follow and a nice little workout for the kidsNov 24, 2010
By ReviewsonAmazon
I bought this game as a Christmas present..then decided to dig it out early to help the kids get some of that energy out of their systems during this school break!

It began with a quick and easy set up - very simple to create a profile for your kids: name, age, a picture they want to represent them such as a ball or bike (might have been nicer to have their Wii Characters, but the pictures made set up easy and no need for endless screens to chose hair color, outfits etc). It also asks their height and weight.

Then its a quick start, kids can chose single or multiplayer and games are quick and easy! One thing I REALLY liked about this compared to many Wii games on the market, this responds well and accurately to the Wii remote - as an adult it gets rather frustrating when the game and remote do not work well together, but for kids this can be even more challenging but no such worries here - as they move, it quickly picks up their actions and responds

There are some great games - a little exercise routine which really does get the kids moving in a fun way so they are not even noticing how much they are exercising. Then some great interactive games such as bowling and skipping with their favorite Nick characters! There is also an option to customize games / workouts which might be a great option for slightly older kids!

I would say this is a great game for a younger audience as many of the characters resonate with the Pre school crowd, I would day a great choice for 3-8 year olds, with the older end of that spectrum enjoying the game for playability as opposed to being interested in the characters!

It really does provide some good exercise for kids, in a simple, fun and interactive way! I loved this game..and my kids found it a great deal of fun!

61 of 68 found the following review helpful:

4adults can play it too!!Nov 21, 2010
By WyoMom
I bought this game for my 4.5 y.o. daughter and it is just a bit 'over her head' at this point - she gets frustrated with it after playing a couple games and then loses interest. I'm guessing it is best for kids at least 6. y.o.

however as an adult i play it and i like it better than wii fit, in terms of both exercise effectiveness and fun. Some of the games really get you moving and they arent as involved or picky as the adult wii fitness games.

I went shopping for a kid fitness wii game about 1 month ago and it seems they were described as boring and mediocre so i held out for this one and am glad i did - i definately wouldn't describe it as either.

For each game you can choose whether you want to use the wii balance board and the controller or just the controller. I haven't tried it w/ the bb yet but the controller by itself seems to work just fine.

15 of 16 found the following review helpful:

2Very flawed interface, decent otherwiseOct 13, 2011
I have a real complaint about how bad the interface and menus are in this game. It forces you to choose your control setup before EVERY single minigame you play, then it forces you to watch a tutorial video before EVERY minigame you play (which can be skipped, but you HAVE to manually skip it). This may not be a problem for older kids, but I can't just let my 2 1/2 year old go and play- I have to be there to set things up for him every single time, which gets old fast. It makes no sense why you can't make these selections ONE TIME in a Main Menu like practically every other game.
Otherwise, the games themselves are ok, if very basic- the quality is certainly nowhere near Wii Fit.

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